Build software using React360, Spark AR, or HTML5 Games to give people the power to connect with friends and family, find communities and grow businesses.

Facebook's Developer Circles are local communities designed to help developers learn and grow. For the 2019 Developer Circles Community Challenge, you are invited to build software applications that use at least one of three featured technologies: React360, Spark AR, and/or HTML5 Games. Your software must also fit into one of three categories: Gaming and Entertainment, Productivity and Utility, or Social Good.

There are over $165,000 in cash prizes. To win, developers will compete and win locally within one of seven regions: (i) North America, (ii) Latin America, (iii) Asia Pacific, (iv) India, (v) Sub Saharan Africa, (vi) Middle East/North Africa, and (vii) Europe. Each regional winner will continue to the final global round of the competition for a chance at additional prizes.

By taking part in the challenge, you'll have an opportunity to learn new skills, meet new people, challenge yourself, and win great prizes!

 

View full rules

Requirements

Main Requirement: Build (or update) software that falls into any of the three categories and incorporates at least one of the three featured technologies:

Categories:

*Teams are also encouraged to integrate other Facebook products in their solution, e.g. Messenger, Graph API and other open source tools.

 
Submit the following assets:
  1. Demo video. (hosted on YouTube, Vimeo, or Youku). Your video should be around 2 minutes, include a demo of your working application via a step-by-step visual demo, and be available in English. Be sure to explain how the Facebook products used enhances the experience of your solution!
  2. Images. Please submit at least one image/screenshot of your application.
  3. Access. A way to access your working application for judging and testing by providing a mobile test build, a link to a live website, or a demo site where the application is deployed.

How to enter

  1. Register for the challenge on Devpost.
  2. Build software applications that falls into any of the three categories (Gaming & Entertainment, Productivity & Utility, or Social Good) and incorporates at least one of the following Facebook Developer products: React360, Spark AR, and HTML5 Games.
  3. Submit software to your region (North America, Latin America, Asia Pacific, India, Sub Saharan Africa, Middle East/North Africa, Europe) by selecting your region on the submission form.
  4. Create a video about two minutes long that demonstrates your solution’s features and functionality. (Videos and submission materials must be provided in English for judging. Provide English subtitles or a translation if the content is not in English.)
  5. Enter your completed submission form before 5pm ET on September 20, 2019 to be considered in the regional round. See all dates.

Judges

Alicia Raisinghani

Alicia Raisinghani
Global AR Content & Partnerships Lead

Varun Vontimitta

Varun Vontimitta
Partner Engineering, Manager

Amit Sangani

Amit Sangani
Director, Platform Partner Engineering

Alison Cies

Alison Cies
Platform Partnerships // North America Regional Strategic Partnerships Manager

Teresa Roche

Teresa Roche
Workplace Customer Education / Head of Customer Education, Workplace

Miro Lima

Miro Lima
Product Partnerships - SPM

Evgeny Arbatov

Evgeny Arbatov
Partner Engineer - Mobile Partnerships

Steve Webb

Steve Webb
Director, Audience Network EMEA

Samuel Wu

Samuel Wu
North America Partnerships

Elliott Poppel

Elliott Poppel
Product Manager, Head of Calling Pillar, Portal from Facebook

Emmanuel Lusinchi

Emmanuel Lusinchi
Platforms Partner Engineering, Manager

Raza Faizi

Raza Faizi
PSO New Products - Program Manager

Chris Hawkins

Chris Hawkins
Partner Engineer, Games

Mihail Sharov

Mihail Sharov
Portal Core Experiences - Software Engineer

Juan Irungaray

Juan Irungaray
PM - Developer Programs

James Saindon

James Saindon
Instant Games, Engineer

Yash Sahay

Yash Sahay
Partner Engineering

Steven Arcangeli

Steven Arcangeli
Blood Donations, Software Engineer

Michael Huang

Michael Huang
Head of Startup Programs

Rabia Durrani

Rabia Durrani
Media Partnerships, Technical Account Manager

Jolanda Kumakaw

Jolanda Kumakaw
Developer Operations | Systems Program Manager

Shrishti Sahu

Shrishti Sahu
Startup Programs Manager, Developer Programs & Partnerships

Hany Barakat

Hany Barakat
Engineering Manager @ Messaging Products Android

Diego Moreira

Diego Moreira
Director, Programs Partnerships

Monica Ares

Monica Ares
Facebook Education, Innovative Technology for Education

Alex Watt

Alex Watt
Scaled Partnerships, Strategic Partner Manager

Michael Chang

Michael Chang
SPO Analytics

Mindy Romero

Mindy Romero
Internal Communications Manager

Didem Foss

Didem Foss
AR/VR Business Development, Platform and Product Partnerships Manager

Vania Kurniawati

Vania Kurniawati
Marketplace & Commerce, Technical Program Manager

Jonathan Darryl Widjaja

Jonathan Darryl Widjaja
Partner Engineer, Media Partnerships

Roxana del Toro

Roxana del Toro
Partner Engineer in Payments

Yulia Surya

Yulia Surya
WhatsApp Partnerships

Shefali Arora

Shefali Arora
Client Partner, Audience Network

Melissa Sumarli

Melissa Sumarli
GBM ID

Nick Jouannem

Nick Jouannem
Partner Engineering Manager

Dave Games

Dave Games
Workplace - Enterprise Client Partner

Konstantinos Papamiltiadis

Konstantinos Papamiltiadis
Developer Partnerships

Gergana Markova

Gergana Markova
Partner Engineer

Jeronimo Cosio

Jeronimo Cosio
Product Partnerships, SPM

Pearl Woon-Tai

Pearl Woon-Tai
BD & Partnerships for Integrity

Scott Arnold

Scott Arnold
Partner Engineering (Partner Engineer)

Jakub Pudelek

Jakub Pudelek
Manager, Partner Engineering

Joanna Shan

Joanna Shan
Mobile Partnership, Business Development

Sean Sechang Ahn

Sean Sechang Ahn
Strategic Partner Manager

Judging Criteria

  • Quality of the Idea (30%)
    Includes creativity and originality of the idea.
  • Implementation of the Idea (50%)
    Includes how well the idea was executed by the developer and the extent to which the Facebook products were leveraged, and considerations for user privacy.
  • Potential Impact (20%)
    How much impact the product could have in its stated strategy.

themes

  • AR/VR
  • Productivity
  • Social Good