•   4 months ago

React 360 category clarification

I found oculus developer docs link in react 360 category info and articles. Also, considering the history between react-vr and oculus sdk (which i think uses another implementation of react-vr internally), I'm wondering if using oculus sdk (native/unity/unreal) for making the app would be eligible for the category under react-360. Can somebody clarify this?

  • 2 comments

  •   •   4 months ago

    Hi Mike, 360 dev here. The old react-vr (before we rename it to react 360) has nothing to do with the oculus sdk. So unfortunately, it would not be eligible for the category under react-360.

  •   •   3 days ago

    Hi Mike, I guess, you got the exhaustive answer to your question. However, when selecting technologies for the next time, you might be interested to see the comparison of the main WebVR technologies https://litslink.com/blog/web-vr-technologies-react-360-vs-a-frame-and-threejs

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